It’s time to wake up bright and early, Crewmates!

The spacebeans yearn for the cozy charm of farm life, away from the sabotages of space. They’ve gained inspiration from Stardew Valley – it has their two favorite things: tasks and NO Impostors. ​

Unless…? 🤔

The Stardew Cosmicube will be available for a limited time from Nov 18, 2025 – Feb 18, 2026. And the best part? It’s FREE – get enough Beans and these crops can be all yours. Just get it before it withers away. Not sure what Cosmicubes are? Learn about it here.

The Cosmicube features these items:

Tell your crew, slap on that sunscreen, and let’s harvest some crops! Unfortunately while seasons may change, Impostors are forever, so make sure you’re keeping an eye out for them. (Or maybe if you give them the right gifts, you can befriend them…?) (…Nah.) Do you think JojaMart can stock Impostor Pesticides?

Okay have fun! I’m gonna go bother ConcernedApe now.

Farmer Victoria

Hi Crewmates,

Teeny tiny update v17.1.0 is now out.

Curious about what it contains?

Alright.

Are you ready? Hold your breath. Prepare your reading eyes. This could drive you insane from the sheer amount of words this will hold:

I know. You’re mindblown. But check out the Cosmicube and hope to see you in those lobbies!

….You know, any normal player would want the November dev log to end here since there’s really nothing else to say, but I know you. You’re sick. You’re twisted. The other Crewmates will never understand the depths of your darkness. I’ve seen what you’ve done. The lies you’ve told during Emergency Meetings so that you could get away with murder. The unravelling of your core values as you realized how easy it is to manipulate your best friends. They thought you were sweet. Docile. Innocent, even. Then you showed them. You showed the WORLD what you could do when given the opportunity to sabotage the lights. I’m disgusted by you. But also… in awe. Here I am, sitting in the safety of Admin, while you’re out there making a name for yourself. I respect you. I fear you. I hope to never walk along the same path as you because I know that if we were to lock visors, I would be dead.

Okay bye!

Victoria

Hiya, Crewmates!

We got a small patch, v17.0.1, available now on all platforms. Make sure to update your game with these fixes so you can get back to sleuthing and spitting!

Patch Notes

We’ve also been hard at work trying to solve the duplicate login issues and are tackling the hacking reports from this weekend (Oct 11-14, 2025). If you’re running into this problem or any new ones, send us your player log if you’re on PC when you send us a helpdesk ticket.

And now that you’re done reading…

FIND ME THAT VIPER!

Dors

Hello, Crewmates!Once again, it’s time to go BEHIND THE BEANS! We hope you’ve enjoyed the last blogs we did for our newest roles: the Detective and Viper.

As a treat Dave has turned back the clock to take us through the process for some of our other roles – the Tracker and Noisemaker!

Take it away, Dave!

After releasing The Fungle in 2023, the next goal was to release a batch of new roles. Players had been asking for new roles for a while, so it was exciting to start prototyping different ones. Roles are a great way to create new mechanics, make the gameplay feel fresh, and add new twists to the social deduction component in Among Us.

This exploration resulted in 3 new roles being released in 2024: Tracker, Noisemaker, and Phantom. I felt that the Tracker and the Noisemaker were interesting because despite both being Crewmate roles, they’re design opposites. This allowed them to have stronger, unique identities while also serving two different playstyles.

Noisemaker

The Noisemaker has a very straightforward ability: when they’re killed by the Impostor, they send out an alert to the other Crewmates, guiding them to their location. It’s a pretty simple role to play because it’s passive. It automatically triggers on death. It’s a great role for players who don’t want to have another thing to do during a match. Some people just want to focus on tasks and fixing sabotages — and that’s totally okay. Honestly, that’s me a lot of the time. 

Of course, there was concern about the Noisemaker being too simple. This was feedback the team got frequently: it could be a letdown to get assigned a role and not have an extra ability you can use at the press of a button. But, simplicity is the name of the Noisemaker’s game. It’s not to say there isn’t any nuance to the role. A clever Noisemaker can lure the suspected Impostor to kill them in a spot that gives them away. I’ve been tricked like this a few times myself while I’ve been Impostor.

The simplicity of the role doesn’t mean it’s a weak role either. It’s actually quite powerful in that the alert is a game-wide effect. It can be the deciding factor that throws off an Impostor and gets the Crewmates the win! Releasing a low complexity role was the design intent behind the Noisemaker, so I decided to keep them straightforward and simple.

After it was released, seeing the Noisemaker so positively received really warmed my heart. From casual players to streamers, everyone understood the role and valued how game-changing the Noisemaker’s ability can be. One my favorite comments to this day is still:

Tracker

Like I mentioned earlier, the Tracker is the mechanical opposite of the Noisemaker. The Tracker has the ability to place a tracking device on another Crewmate. By opening their map, they can then see where the other Crewmate is while they move around. They were designed for the super Crewmates who, on top of doing their tasks and fixing sabotages, are constantly figuring out who’s safe and who’s suspicious.

Of course, this ability is powerful. For new players, the ability was designed to be straightforward to use and understand. But as players start to get better with the role, it gives gameplay depth and surprise.

On a surface level, the ability allows the Tracker to confirm another Crewmate’s location. The ability becomes more valuable once you start combining it with other information people share in Emergency Meetings. Very clever Trackers even use the ability to catch a venting Impostor, a disguised Shapeshifter, or an invisible Phantom! 

It was really great to see the Tracker being highly praised and valued as well. There was a lot of depth added to the design of the Tracker and players were quick to find it and appreciate it. 

Learnings

From these two roles, I was able to confirm a couple of important ideas:

  1. Players appreciate roles with low skill floors. The Noisemaker’s skill floor is very low and it was well received. Therefore, it wouldn’t be farfetched to release other roles around this skill level.
  2. Players also appreciate roles with high skill floors. I was concerned that the Tracker was overdesigned or overcomplicated, so it was nice to see that players were able to fully grasp the role and all its nuances.

The release of roles in 2024 was so amazing. The outpour of excitement from the players was really motivating for the team, who worked so hard on it for so many months. We’re using this positivity to continue creating more and more great stuff. This means I’ll probably be back for some more blogs, so keep a lookout for the next Behind the Beans!

Off to make more noise,

Dave

Gather round, ghouls and gals (yes, even you, Brown). The crew at Schell Games and Innersloth are thrilled to announce our latest, most spooktacular limited-time event for Among Us 3DAfterlife!

Starting today, October 2, 2025, things are about to get weird and wonderfully wicked aboard The Skeld II. We’ve been dying to show you what we’ve cooked up in our cauldron.

Afterlife Adds the Wraith and the Guardian Angel

The veil between the living and the dead is thinning, and it’s unleashed two brand-new roles that are sure to lift your spirits… or drag them down into the abyss!

Guardian Angel
Just because you’ve been ejected doesn’t mean your task list is finished! Stick around as a legally distinct friendly ghost and use your ethereal powers to protect the remaining living Crewmates from a terrible fate. You can shield a living Crewmate from one Impostor or Wraith’s attack, granting them an extra lease on life.

Wraith
Some Impostors just can’t be stopped. The Wraith works with the Impostor and can continue their ghastly work from beyond the grave. Being voted out is no longer the end… it’s just the beginning of a new nightmare! While living,

Wraiths start with a countdown to when they can become a Wraith, leaving a body behind. In death, the Wraith gets the kill ability just like the Impostor, leading to a powerful apparition who can kill at will without worrying about being caught. The only clue a Crewmate has that one is near is an eerie audio cue that means RUN.

Creepy Cosmetics

But wait, there’s more! What’s a Halloween party without costumes? We’re creeping it real with a dreadful new collection of cosmetic items available for purchase as individual items, bundles or weekly drops. Find the perfect fit for your fiendishly fashionable tastes.

Aethereal Aesthetics

The Skeld II itself has undergone a monstrous makeover! We’ve carved out some time to decorate, and the ship is now crawling with plenty of things that go bump in the night. Keep an eye out for:

Muting the Monsters

We’re kicking off Phase One of our Moderation refinement with this update as well. Naughty ghouls who break the Code of Conduct will now receive Mutes as a warning for poor behavior.

We are currently working on implementing additional Moderation-based adjustments. Please stay tuned for more information.

So, assemble your spookiest squad and prepare for some paranormal pandemonium. The Afterlife event materializes in Among Us 3D on October 2, 2025.

Come on in, the haunting is fine!

Stay suspicious!

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