Operators – this is an emergency!

You can try the demo of our new single player, narrative adventure, Among Us Story: On Guard right now as a part of Steam Next Fest. Dive into a new experience in the Among Us universe and meet your new crew, stand up for justice, and of course – catch that pesky Impostor!

Jump into our completely safe and MIRA HQ approved demo simulator now before Steam Next Fest is over on October 26th. And if you enjoyed the demo, be sure to wishlist the game now!

You’ll be able to get your crime solving hands on it when the game comes out on February 17, 2027 for PC, Mobile, Nintendo Switch & Switch 2.

See you at HQ,

Dors

Get excited Operators!

You’ll get your chance to play Among Us Story: On Guard and hop into the MIRA HQ training simulator on February 17, 2027!!!

Check out the reveal date trailer below, it shows off some brand new tasks and what investigating will look like:

The team still has some cooking to do. We’re putting the finishing touches, a garnish if you will, on the game so you get the perfect experience.

We can’t wait for you to experience Among Us like this! The game is releasing on Nintendo Switch & Switch 2, Android, iOS, and PC. You can wishlist the game right now on Steam.

If you really can’t wait (I can’t either, tbh), you can try the demo right now as a part of LudoNarraCon. The demo will be available from Oct 8th – 15th.

Off to shine the simulator,

Dors

🎵 Ba BOM! Doo Doo Doooo Doo Doooo Doo! 🎵

IMPOSTORS. You know what that sound means!

It’s time for Impostors to take over and show Admin that October is OURS. It’s spooky month… and now, also IMPOSTOR MONTH! And what’s more scary than a little sabotage?

Read on to see what chaos we get up to.

Tricks And Treats

We can’t have Impostors running around naked when you can have perfect, one-bone chilling, costumes you could wear (but it is your choice). Jump into the in-game store to get:

These delectable cosmetics, like all good Hallowbean candy, won’t last forever, so make sure you get your sugar-covered hands on them before they’re gone at the end of October!

Once you’ve got your fit ready to cause some Seeker screams, it’s time for you to jump into all the decorated maps. That’s right – I said ALL the decorated maps. From The Skeld to The Fungle, there are decorations fit for your crew’s spooky outings.

A Cone To Pick With You

We hear you like cosmetics. Admin doesn’t know (shhhh!), but we’ve shared some codes on TikTok so you can get your own Traffic Jam Hat in a special purple colorway!

To get one, watch your favorite creators’ Among Us content with the Among Us game detail page tagged. Visit the page to claim a unique reward code for the cosmetic.

If you’re a TikTok creator, you can also help us spread the bad bean agenda by posting Impostor content throughout the month with the Traffic Jam Hat. Make sure to tag @AmongUs too, so we can see all the chaos you wreak on your lobbies 😈

Once you’ve obtained your code you can redeem it in-game in the My Account menu to unlock the cosmetic*. Don’t share this! It’s a unique, one-time code for you.

If you have trouble with the redemption, send us a ticket at our helpdesk and include which platform you were trying to redeem the code on.

*Sorry PlayStation Impostors, unfortunately, you cannot redeem this one. We’ll see what we can do next time!

Horsing Around

I think that’s everything you need to worry about know for the upcoming shenanigans. You have nothing to worry about while Impostor the totally normal version of me is holding the reins…

*hoof sounds intensify*

Actually, we have one more thing. We hope you’re ready to saddle up because Horsemode returns October 26th for one week only! Gather your crew and hop into some Classic or Hide N Seek games as the beloved, cursed, Crewmate form.

We can’t wait to see you get up to some mischief and show MIRA HQ what Impostors really get up to! Perhaps we’ll see some cool Impostor art and creations from you this month too 👀

Totally not shapeshifting,

Impostor Dors

Ghosts, it’s time to get to work!Update v19.0.0 is available right now on all platforms and introduces our new Ghost Crewmate role – the Influencer. Keeping reading for the full scoop.

Influential Beans

Ah, dang it! An Impostor killed you. If only you could tell someone about who killed you… Gasp. Wait!

Meet the Influencer, the newest Ghost to haunt the crew. Guardian Angels are no longer alone in their ghostly quest to help out living Crewmates! If you meet an unfortunate end, here’s what you need to do:

This new role combined with the efforts of a Judge could spell victory… or a very untimely defeat. You get the picture – or, at least, you will when an Influencer sends you one! Once you get your hands on the role, remember to tell us what you think on social.

Read on for some more changes in this update.

We hope you love the Influencer as much as you loved the Judge. Speaking of which, we have a few tweaks to talk about for v19.0.0 It’s not too long so take a quick look so you can dive right in to the update.

Patch Notes

That’s it for patch notes. If you run into any bugs, or have suggestions, remember to send a ticket to our helpdesk! Remember to update your game to v19.0.0 for these changes and to play as the Influencer.

You’re almost at the end of the devlog (thanks for sticking with me). Let’s take a look at some fan art and creations from readers like you.

I know what you’re thinking – they’re gonna judge our art. Well… you might have me on a technicality there but my verdict is that I’ve been loving what you’ve been posting on online!

Starting us of is Kaerce from Twitter who did such a cute little rendition of our justice seekers, Judge and Detective.

This second piece from もちきなこ (Mochineko) on Twitter is definitely up there as one of my fav pieces as an avid Gunpla and model kit enjoyer. Who wouldn’t love putting their gavel swinging Judge together?

The third piece from strawberri_pi on Twitter, features the most bean-iest beans that ever beaned. Keeping shipping Guard and Cook – you have my permissions. (Be sure to open the tweet to see all the pics)

Our fourth piece is from R0B on Twitter! This was one we loved for celebrating 8 years of Among Us with Red, Green, and Guard!

Let’s give these creators a hand (and hope the Judge doesn’t smash their tablets) for creations! The team gets so much joy out of seeing what y’all draw and make so please keep it coming and remember to tag us on social!

Off to influence some meetings,

Dors

Guess what time it is Crewmates! It’s time for us to go Behind the Beans and learn some backstory on our newest Crewmate role: Judge.

For this entry, I cornered invited our Game Designer, Dave, and Senior Gameplay Programmer, Jade, for a little Q&A session. Grab your gavel and get ready to Judge!

Dors: Thank you both for giving us some of your time to chat about our newest role entry: Judge! Before we dive in let’s introduce you to our readers.

Dave: Hey Crewmates! I’m, Dave, the principal game designer on Among Us. I worked with the art, programming, and community teams to make sure our Judge was the judgiest role yet.

Jade: Hey gamers! I’m, Jade, one of the gameplay programmers on Among Us and I guess you could say I’m the Judge’s creator (had the initial idea for the role).

Roughly how many roles was the Judge up against during development?

Jade: We’re constantly prototyping new roles (and trashing many of them) so it’s hard for me to give an exact number.

Dave: I believe, at one point, we had a pool of over 20 roles we’ve prototyped. We’re constantly playtesting and iterating on these roles. So far, we’ve picked out 6 that we would be really happy to release. I’m really proud of our team for getting to this group of 6 because they’re all really different. There’s a good variety of Crewmates, Impostors, Crewmate Ghosts, and even an Impostor Ghost.

How do you assess if a role prototype is ready for the next stage?

Dave: We look at everything! First is the core question of “Is the role fun?”. Before anything else, the answer to this needs to be a resounding “Yes!” Next, we take a look at other factors such as: does the role bring something new to the game? The Judge was moved to the next stage because they have an ability that’s used in meetings.

Jade: Agreed – using our system we call “found the fun”, where we play all the roles we’re prototyping and tweak them until they feel fun, is crucial. If a role can be used to hard clear too easily, we either need to make changes to the ability or cut the role altogether.

Thinking on “finding the fun” and the huge pool of roles, are you able to tell us about other meeting-based roles that weren’t selected?

Jade: The Captain, who would have two votes, was simply not interesting enough and could be used to hard clear by saying “I’m going to put 2 votes on X.”

The Skip Stopper, who would have prevented players from voting to skip, again was not interesting enough and could be used to hard clear without any doubt. We have others in mind that haven’t been fully scrapped but generally roles gets dropped if there’s no way around using it as a hard clear.

Dave: On paper, the Captain was interesting as both a Crewmate role and an Impostor role. Through actual playtests, we found that the roles wasn’t too fun. Whenever anyone had that role, they felt that it was just okay.

It’s pretty powerful when the 2nd vote breaks a tie, but most of the time the votes didn’t split that way. The reason why the Judge was able to shine was because their ability was so much more impactful. Instead of a small change like having a second vote, they were able to completely take over the meeting.

The high stakes, high rewards, made it exciting for everyone in the meeting. And the fact that it added that layer of suspense during an ejection was the cherry on top.

What were the hardest parts for both your respective fields?

Jade: The hardest part was definitely handling multiple Judges. Behind the scenes, there’s a lot of logic in the backend (thanks Mik!) to determine whose ability should go through and when to refund an Overrule.

Dave: Balancing the role for everyone else in the match was probably the hardest part. The initial version of the Judge didn’t wait for voting to end. As soon as the Judge used their ability, the meeting ended right then and there, and the verdict was carried out!The reason this was changed was because it was very jarring and it was very anti-discussion. I think a good Crewmate meeting ability actually promotes discussion rather than stifling it.

What is the feeling you want players to have when they get the role?

Jade: “Oh nice, I’m the Judge in this round of the video game Among Us.” Just have fun out there!

Dave: That’s a great question! I want players to feel a high level of responsibility. It’s a lot of power to hold in one’s hands. Their ability can be the deciding factor on if the Crewmates win or lose.

Dors: We’ll see how Crewmates balance fun and their new authority. I hope you can be responsible, Crewmates! Thank you both for your time taking us Behind the Beans with the Judge!

That’s all for the this session, Crewmates. If you want more insights to our other roles you can check out our other Behind the Beans sessions on the Viper and Detective, as well as the Tracker and Noisemaker.

Off to play with more roles,

Dors, Jade, and Dave

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