
Announcing: Among Us x Stardew Valley 🌻🌱
It’s time to wake up bright and early, Crewmates! The spacebeans yearn for the cozy charm of farm life, away from the sabotages of space. They’ve gained inspiration from Stardew Valley – it has their two favorite things: tasks and NO Impostors. ​ Unless…? 🤔 The Stardew Cosmicube will be available for a limited time…
November Update v17.1.0: The Longest Dev Log in The World
Hi Crewmates, Teeny tiny update v17.1.0 is now out. Curious about what it contains? Alright. Are you ready? Hold your breath. Prepare your reading eyes. This could drive you insane from the sheer amount of words this will hold: NEW: Stardew Valley Cosmicube will be available until Feb 18, 2026 at 17:00 UTC. And the…
Hey everyone! Sorry for the month delay, but this update is a pretty big one! Big Changes Translations We have mentioned in several places that translation is something we want to do, but it’s huge project. To move in the right direction, we’ve added better international text support to the chat rooms. You should now…
First, the server issues. (Written from the perspective of the sole programmer ForteBass) It has been a crazy week! On 12/14, YouTuber Kevin Choi posted a new video. He’s made a few before and we really like them even though we don’t understand Korean… Usually this causes a small spike of players which dies down and everything is…
Hey all! Happy holidays from us at Innersloth! The end of the year is a pretty slow time for updates because of holidays, and we’ve been working hard on The Henry Stickmin Collection and a new unannounced game. But we still wanted to be sure and put something nice into Among Us as well, so along…
Hey all! Pricing Today is Among Us’ last free PC release. On 11/16, when we release the Steam version, we will also begin charging $5 on itch.io, Kartridge, and Steam. The PC versions will also include all hats released prior to 11/16. Mobile versions will remain free with ads and $1 hats, but we’re dropping the price…
Hey everyone! Haha, I’m pretty sad there isn’t much spooky about our “Halloween release”. But I did fix a bunch of bugs that no one saw or reported (like a ghost or a dead body, oooo!) Some of these have been around as long as the game has been released, but they just weren’t important…


